[Update] TeddyMania v0.0.6
Update v0.0.6 (22.08.2018)
For various reasons access to the game will now be restricted.
Please don't worry. You can still get free access by joining our newsletter. We want to make sure that those who really want to help us make game better can play it before anyone else.
If you are already part of our newsletter and don't have a key, make sure to let us know on our discord channel, its the easiest way to get in touch.
GENERAL
TUTORIAL - We always wanted to have a quick tutorial. Now the character select screen also works as a quick controls tutorial. Players must pick up a box and the throw it inside a basket to show they are ready to play.
NEW Capture The Icecream Map: TWO PATHS - We are playing with new ideas for moving platforms and enviromental hazards. In the center of the map there is a moving platform you can use as a shortcut. We think this could be a great 4-player map.
NEW Elimination Map: SPINNER A lot of people were falling on the Pilars map, so this will be its replace. We might revisit the Pilars in the future. Like the name suggest this map is constantly rotating.
TOURNAMENTS
- New scoring system. Now is not only based on placement points, your eliminations and deaths count as well. In case of a point-draw we look at the eliminations, if players draw on elimns we look at the deaths. In case you also draw at deaths its a draw; we might look at self-eliminations for break draws, but honestly we want to make something special when close draws happen.
- Team tournaments are being blocked for the time being.
INPUT
The integration with the ReWired framework is going well.
- PS3 and PS4 controllers should now be supported.
COMBAT
- Melee Attacks now will push the object/player in the direction the attacker is facing. This makes melee a bit more predictable.
- Tweaked weights for crates, bombs and bears.
GRAPHICS
- Many new icons for keyboard keys, kill feed and menus.
QUALITY OF LIFE
- Menu navigation using keyboard has been improved. You can now use the arrows keys instead of WASD.
- The Settings menu should be easier to navigate.
Bug fixes
- Player - Fixed the mayor the respawning bug that caused teddybears to fly off the maps (though we will miss it).
- Player - Fixed the preview throw line to show a more accurate trayectory for the stunned bears.
- Bomb explosion - Fixed ice explosion to show over undesired surfaces.
Files
Get TeddyMania: demo
TeddyMania: demo
The most explosive party brawler where teddy bears must beat each other using bombs and silly weapons
Status | In development |
Author | Amazing Games Studio |
Genre | Action, Fighting |
Tags | 3D, Beat 'em up, Controller, Funny, Local multiplayer, Multiplayer, party-game, teddy |
Languages | English, Spanish; Castilian |
More posts
- [Update] TeddyMania v0.0.5dMar 25, 2018
- [Update] TeddyMania v0.0.5Jan 02, 2018
- [Update] TeddyMania v0.0.4aNov 22, 2017
- [Update] TeddyMania v0.0.3aNov 03, 2017
- [Update] TeddyMania v0.0.2aSep 19, 2017
- PGX Demo - Alpha 01Aug 16, 2017
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